给大家带来[CSGO] 练枪和跑图命令 最新大全,希望大家能够喜欢。

先进图,打开控制台输入exec lianqian或exec xunlian即可。
bind MOUSE3 “noclip” 绑定“滚轮按钮”为“飞行模式”的快捷键
sv_rethrow_last_grenade 重复上一个投掷物的指令
sv_grenade_trajectory 0/1 关闭/显示投掷物飞行轨迹
sv_showimpacts 0/1 关闭/显示被击中者hitbox的状态
跑图投射物cfg 放入c:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg下
创建xunlian.cfg 用文本打开
复制粘贴以下内容:
// Server config
sv_cheats 1
mp_limitteams 0
mp_autoteambalance 0
mp_roundtime 60
mp_roundtime_defuse 60
mp_maxmoney 60000
mp_startmoney 60000
mp_freezetime 0
mp_buytime 9999
mp_buy_anywhere 1
sv_infinite_ammo 1
ammo_grenade_limit_total 5
bot_kick
mp_warmup_end
// Practice
sv_grenade_trajectory 1
sv_grenade_trajectory_time 10
sv_showimpacts 1
sv_showimpacts_time 10
mp_restartgame 1
练枪cfg 放入c:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg下
创建lianqiang.cfg 用文本打开
复制粘贴以下内容:
bot_autodifficulty_threshold_high 0.0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_chatter off
bot_defer_to_human_goals 0
bot_defer_to_human_items 1
bot_difficulty 2
bot_quota 10
bot_quota_mode fill
cash_player_bomb_defused 0
cash_player_bomb_planted 0
cash_player_damage_hostage 0
cash_player_interact_with_hostage 0
cash_player_killed_enemy_default 0
cash_player_killed_enemy_factor 0
cash_player_killed_hostage 0
cash_player_killed_teammate 0
cash_player_rescued_hostage 0
cash_team_elimination_bomb_map 0
cash_team_elimination_hostage_map_t 0
cash_team_elimination_hostage_map_ct 0
cash_team_hostage_alive 0
cash_team_hostage_interaction 0
cash_team_loser_bonus 0
cash_team_loser_bonus_consecutive_rounds 0
cash_team_planted_bomb_but_defused 0
cash_team_rescued_hostage 0
cash_team_terrorist_win_bomb 0
cash_team_win_by_defusing_bomb 0
cash_team_win_by_hostage_rescue 0
cash_team_win_by_time_running_out_bomb 0
cash_team_win_by_time_running_out_hostage 0
ff_damage_reduction_bullets 0.0
ff_damage_reduction_grenade 0.0
ff_damage_reduction_grenade_self 0
ff_damage_reduction_other 0.0
mp_afterroundmoney 0
mp_buytime 0
mp_buy_anywhere 1
mp_buy_during_immunity 1
mp_death_drop_defuser 0
mp_death_drop_grenade 0 // 0=none, 1=best, 2=current or best
mp_death_drop_gun 0 // 0=none, 1=best, 2=current or best
mp_deathcam_skippable 0
mp_defuser_allocation 0 // 0=none, 1=random, 2=everyone
mp_force_pick_time 15
mp_forcecamera 0 // Set to 1 for team only spectating
mp_free_armor 1
mp_freezetime 0
mp_friendlyfire 1
mp_win_panel_display_time 6
mp_ggprogressive_round_restart_delay 15
mp_ggtr_bomb_defuse_bonus 0
mp_ggtr_bomb_detonation_bonus 0
mp_ggtr_bomb_pts_for_flash 0
mp_ggtr_bomb_pts_for_he 0
mp_ggtr_bomb_pts_for_molotov 0
mp_ggtr_bomb_pts_for_upgrade 0
mp_ggtr_bomb_respawn_delay 0
mp_ggtr_end_round_kill_bonus 0
mp_ggtr_halftime_delay 0.0
mp_ggtr_last_weapon_kill_ends_half 0
mp_respawn_immunitytime 10
mp_halftime 0
mp_match_can_clinch 0 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_maxmoney 0
mp_maxrounds 0
mp_molotovusedelay 0
mp_playercashawards 0
mp_roundtime 10
mp_roundtime_hostage 0
mp_roundtime_defuse 0
mp_solid_teammates 0
mp_startmoney 0
mp_teamcashawards 0
mp_timelimit 10
mp_warmuptime 20
mp_weapons_allow_zeus 1
spec_freeze_panel_extended_time 1
spec_freeze_time 2
sv_allow_votes 1 // Voting allowed in this mode
sv_alltalk 1
sv_arms_race_vote_to_restart_disallowed_after 26
sv_deadtalk 1
sv_ignoregrenaderadio 1
mp_warmup_pausetimer 0
mp_halftime_pausetimer 0
mp_randomspawn 1
mp_randomspawn_los 1
sv_infinite_ammo 2
tv_delay 30
ammo_grenade_limit_flashbang 1
ammo_grenade_limit_total 3
//
mp_weapons_allow_map_placed 0
mp_weapons_glow_on_ground 0
mp_display_kill_assists 1
mp_respawn_on_death_t 1
mp_respawn_on_death_ct 1
mp_ct_default_melee weapon_knife
mp_ct_default_secondary weapon_hkp2000
mp_ct_default_primary “”
mp_t_default_melee weapon_knife
mp_t_default_secondary weapon_glock
mp_t_default_primary “”
mp_default_team_winner_no_objective -1 // 2 == CTs, 3 == Ts
mp_buy_allow_grenades 0
bot_dont_shoot 1
bot_kick
mp_autoteambalance 0
mp_limitteams 30
mp_roundtime 60
bot_all_weapons
mp_freezetime 0
mp_maxmoney 60000
mp_startmoney 60000
mp_buy_anywhere 1
sv_cheats 1
sv_infinite_ammo 1
mp_restartgame 1
mp_friendlyfire 1
bind k “bot_add_ct”
bind l “bot_add_t”
请先
!